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Virtual Reality and Instructional Design: Virtual Reality Assisted Instructional Design Model in Skill Learning Akademisyen Kitabevi

Virtual Reality and Instructional Design: Virtual Reality Assisted Instructional Design Model in Skill Learning Akademisyen Kitabevi | 9786257106719
SÜPER
FİYAT
Kitapseç Fiyatı:140.00 TL
ISBN / BARKOD
:
9786257106719
Yayınevi / Marka
:
Yazar
:
Kazanacağınız Puan
:
140 Puan
Sayfa Sayısı
:
83
Kitap Ebatı
:
13.5x21
Kargo İndirimi
:
690 TL üzeri Kargo BEDAVA
Tedarik Süresi
:
En geç 12 Mart Çarşamba gününe kadar

1. Chapter
Introduction
2. Chapter
Virtual Reality
2.1. Concept of Virtual Reality
2.2. Historical Development of Virtual Reality
2.3. Virtual Reality System
2.3.1. Classification of Virtual Reality Systems
2.3.1.1. Fully-Immersive Systems
2.3.1.1.1. HTC VIVE
2.3.1.2. Semi-Immersive Systems
2.3.1.3. Non-Immersive Systems
2.3.1.4. Virtual Reality Headsets
2.3.1.4.1. Head-Mounted Display Headsets (HMD)
2.3.1.4.2. Mobile Based Virtual Reality
2.4. Virtual Reality and Learning
2.4.1. Advantages of Virtual Reality in Education
2.4.1.5. Realism
2.4.1.6. Entertainment
2.4.1.7. Motivation
2.4.1.8. Effectiveness
2.4.1.9. Practicality
2.4.1.10. Opportunity to Repeat
2.4.1.11. Instructive
2.4.1.12. Time
2.4.1.13. Variation
2.4.1.14. Experience
2.4.1.15. Place
2.5. Virtual Reality and Physical Activity
2.6. Studies on Virtual Reality
2.7. Virtual Reality and Learning Theories
2.8. Virtual Reality and Constructivism
2.9. Instructional Design
2.9.1. Instructional Design Models
2.9.1.1. Dick and Carey Model
2.9.1.2. Hannafin and Peck Model
2.9.1.3. Knirk and Gustafson Model
2.9.1.4. Jerrold Kemp Model
2.9.1.5. Gerleach and Ely Model
2.9.1.6. Rapid Prototype Model
2.9.1.7. Romiszowski Model
2.9.1.8. Syracuse Model
2.9.1.9. Diamond Model
2.9.1.10. Gagne, Briggs and Wager Model
2.9.2. Virtual Reality and Instructional Design Models
2.9.2.1. Chen`s Model
2.9.2.2. Hanson and Shelton`s Model
2.9.2.3. Goodwin et al. Instructional Design Model
2.9.2.4. Instructional Design Model of Salzman
2.9.2.5. Lee and Dalgarno`s 3D Virtual Learning
Environment Model
2.9.3. Instructional Design Conducted in the titled
‘Research of the Effectiveness of Virtual Reality
Technology in Basic Technical Skill Learning: The Example
of Table Tennis` Doctoral Dissertation
References

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